Which brings me to the best part about Warcraft 3: excellent controls. ![]() That said, I got used to the keyboard shorcuts pretty quickly so didn't feel the clunky controls that much, it'd probably be worse if I try it again now. ![]() The controls were even more clunky with the worst offender being only max 4 selectable units and lack of right-click to move. The later campaign levels seemed to consist mostly of surviving (which wasn't always easy) till you could build 6 warlocks/mages, then summoning 6 demons/elementals and wiping the map with them. I played W1 after having played (but not finished) W2. I loved it, though it did suffer from some difficult controls, compared to modern ones (not that I felt it back then), and the fact that both factions were similar, except for the spells. I played it soon after it came out and it was one of my first (come to think of it: the first) base-building RTSs. Of the three, I'd say W2 is my favourite but mainly for nostalgic reasons. ![]() ![]() WC3 felt like it couldn't decide whether it wanted to be an RTS or an RPG, and also suffered from some extremely poor level design.
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